Getting Started

Aktualisiert 2026-07-12

Welcome to Taro Bay — a cozy idle MMO on the shore of an old Japanese village. You play an ama diver working her way down through six diving zones toward the legendary Dragon Palace. This page is your first hour: what to do, in what order, and where to read more.

The core loop

Everything in Taro Bay comes back to one rhythm:

  1. Gather raw materials — dive for seaweed and pearls, fish the shallows, cut wood, mine ore.
  2. Process them into finished goods through a crafting skill.
  3. Earn XP, level up, and unlock deeper zones and better recipes.
  4. Trade the surplus with other players on the market — or sell it to the village trader for quick coin.

It is an idle game: you set an action going and it keeps working whether the tab is open or not. Come back later and your haul is waiting.

Your first fifteen minutes

  • Start diving. Head to the Tidal Pools — the starting zone, open to everyone — and gather seaweed, clams and crabs. This trains Diving, the skill that gates your whole descent.
  • Queue up. You run one action at a time, but you can line up more behind it so the work never stops. See Action Queue & Offline Progress.
  • Sell what you don't need. The village trader buys almost anything at a fixed price — a reliable early income. Later, the player market pays more.
  • Plant a field. Farming and aquaculture plots ripen on their own, in real time, alongside whatever you're diving for. Free progress — see Farming & Aquaculture.
  • Eat something. A bowl of rice or a cup of tea gives you a temporary speed buff. See Buffs: Food & Drink.

The twelve skills

There are two families of skills. Gathering skills pull raw resources out of the world (Diving, Fishing, Aquaculture, Farming, Woodcutting, Mining). Processing skills turn them into something more valuable (Smithing, Weaving, Carpentry, Cooking, Brewing, Artisan). Browse them all on the Skills page, and read Skills & XP for how levelling works.

Going deeper

The six diving zones are the spine of your progression, from the warm Tidal Pools down to the Dragon Palace depths. Each new zone asks for a higher Diving level and, further down, a better diving suit and boat. The full plan is in Diving Zones & Gates.

Better equipment doesn't just open gates — it makes you faster. And once you've found your feet, a guild gives you company, a shared chat and cooperative daily quests.

That's the whole game in a nutshell. Dive in.